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Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: sht on 2016-09-20, 18:12:45

Title: Ray Switch Material vs Compositiong Tag
Post by: sht on 2016-09-20, 18:12:45
Is there any difference between the two?

They seem to have the same settings.


Thanks!

Title: Re: Ray Switch Material vs Compositiong Tag
Post by: houska on 2017-04-26, 14:16:38
There is an obvious answer that one of them is a material, whereas the other one is a tag that you put on an object :-)

But they also have slightly different settings - the compositing tag for example lets you assign object buffer IDs to your objects, which in turn makes this object visible if you render a mask pass with the corresponding object buffer ID in multipass.