Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: GabaCGStudio on 2016-09-14, 14:25:51

Title: Corona 1.3 for 3dsMax 2017
Post by: GabaCGStudio on 2016-09-14, 14:25:51
Dear Corona team ...

is it possible to release an version of Corona 1.3 for 3dsMax 2017?
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: Ondra on 2016-09-14, 15:43:02
what about
int system.threadPriority = Normal
in string options? Does it help?
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: GabaCGStudio on 2016-09-14, 16:10:42
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=13090.0;attach=52031)

(https://forum.corona-renderer.com/index.php?action=dlattach;topic=13090.0;attach=52033;image)

:/
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: Ondra on 2016-09-14, 17:04:19
can you also post your memory tab screenshot from task manager at the moment of rendering?
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: GabaCGStudio on 2016-09-14, 17:18:37
attached ...

but when tried this situation via 1.3 on bucket mode at past, at least render was finished !!

my experience with vray for this situations is tweaking bsp depth that cause super speed of rendering :]

(https://forum.corona-renderer.com/index.php?action=dlattach;topic=13090.0;attach=52035)


(https://forum.corona-renderer.com/index.php?action=dlattach;topic=13090.0;attach=52037)
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: Ondra on 2016-09-14, 18:10:10
yep, 29.4 GB commited on 16 GB RAM, there is no way in hell this could work fast. End of discussion. Only thing that could change between 1.3 and 1.4 is increasing memory usage. We will try to make corona less memory hungry. To confirm, can you try installing 1.3 and rendering the same scene - what will your "Commited" number be?
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: GabaCGStudio on 2016-09-14, 19:27:16
To confirm, can you try installing 1.3 and rendering the same scene - what will your "Commited" number be?

yes ... but i need to 1.3 for 2017

latest 1.3 is for 2016 and i don't have max 2016 ...
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: Ondra on 2016-09-15, 09:39:53
oh, too bad. Could you use demo?
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: GabaCGStudio on 2016-09-15, 11:42:08
i have fairsaas license code ... but need to 1.3 for 3dsmax 2017
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: Ondra on 2016-09-15, 12:28:11
I mean 3dsmax 2016 demo  - 2017 API changed quite a lot of things, so backporting Corona 1.3 to it is not planned
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: GabaCGStudio on 2016-09-15, 12:32:38
I mean 3dsmax 2016 demo  - 2017 API changed quite a lot of things, so backporting Corona 1.3 to it is not planned

ok ... just for you!! ;)
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: GabaCGStudio on 2016-09-15, 14:24:53
well ... Corona 1.3 + Max 2016 ...

Same scene with same settings [Progressive]:

on start:
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=13090.0;attach=52065)

after 15 min:
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=13090.0;attach=52067)

after 30 min:
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=13090.0;attach=52069)


Now test with lovely bucket :]
to be continued ..
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: GabaCGStudio on 2016-09-15, 17:57:06
int system.threadPriority = Normal

is it possible to enable bucket render in 1.5 via string options or maxscript like this secret weapon? :]
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: Ondra on 2016-09-15, 18:44:23
nah, bucket renderer is gone forever...
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: TomG on 2016-09-15, 18:53:33
It (wait for it).... kicked the bucket.
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: GabaCGStudio on 2016-09-15, 20:15:14
It (wait for it).... kicked the bucket.

nope ... just test with bucket ... but i'm afraid to show the results!! just say that take less ram (atleast 1 gig) ... and more clean results :/
but nevermind! just waiting for future!! damn! ;)

the core of this version is very different with newer ones ...

well ... test via wonderful bucket render :]

I just wonder about more realistic and better color mapping and good looking of shaders of 1.3 against of 1.5 with same setup! (in this test just decrease sun intensity)

on start:
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=13090.0;attach=52183)

after 1 pass:
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=13090.0;attach=52185)

Finish:
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=13090.0;attach=52187)

another view:
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=13090.0;attach=52199)

(https://forum.corona-renderer.com/index.php?action=dlattach;topic=13090.0;attach=52201)
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: GabaCGStudio on 2016-09-17, 00:46:21
now ... What do you think about the bucket TomG? kicked the bucket??
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: GabaCGStudio on 2016-09-17, 23:21:03
i hope to see Corona 1.6 with base of core of 1.3 and incredible features of 1.5 :|
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: sprayer on 2016-10-22, 08:50:29
wow skyscraper tree
Title: Re: Corona 1.3 for 3dsMax 2017
Post by: GabaCGStudio on 2016-10-28, 22:29:45
use Corona 1.6 and save your life !! :]

Fin.