Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: GabaCGStudio on 2016-09-09, 07:35:34
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seems that latest builds of Corona 1.5 eating more RAM against of previous builds on exactly same situations ...
why? Lightmixer feature? or interactive UI?
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LightMix uses slightly more RAM when enabled, but it's almost the same as when adding some other render elements.
Interactive UI? What do you mean by that?
Are you using displacement?
Can you show some comparison that would confirm your statement?
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Do you have the comparison?
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nevermind ! i came back to 1.3 ... everything in 1.3 is better than of newer versions for me ;). except bloom and glare, region and history, new smooth UI ...
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ok, if you are not interested in solving, lets scratch this ;)