Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Alex Darby on 2016-09-06, 10:35:45
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When I Batch render or use Back Burner the DR servers don't kick in.
On the servers they just say rendering initial pass.
If I render in max the servers kick in.
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hi, what version are you using? There were some problems previously with this that were fixed since
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Hi Ondra,
Thanks for the quick response.
I'm using Corona 1.5 DailyBuild Jun 12 2106.
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ok, can you try the latest daily build?
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Will do and report back.
Thanks.
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Ok.
Installed latest daily build (1.5 DailyBuild Sep 5 2016) and still the problem remains. (Also installed on servers)
Also another issue is still present. The Corona Frame Buffer Freezes when using denoiser and occasional when not.
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What should I do next?
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ok, in that case lets wait for the new improved DR implementation, due in early 1.6 daily builds
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When do you estimate this to be available?
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Lets hope for 7 weeks
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The latest 1.5 RC1 Release seems to have addressed the issues.
Will report back after further testing.
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Still have issue with DR rendering.
After x amount of time the frame buffer freezes.
The render continues but Max & Frame Buffer Freeze.
If I render locally there is no issue.
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Ok. It's seems to be with larger render sizes.
3000px plus
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Are those long run renderings? Could you please please create a minidump of that state? Here is something similar at the bugtracker: https://corona-renderer.com/bugs/view.php?id=2207
This just sucks. Thanks and
Good Luck
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Not necessarily during long render times.
It seems to happen when I add render elements.
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This is most probably fixed in 1.6 DR. If this bug reappears, please open a new thread.
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I'm getting what sounds to be a similar one issue. When submitting a job to backburner via batch render with dr enabled, the nodes render but don't send anything back. I've found if you use submit to network rendering from the render setup dialog instead of batch render then dr works.