Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: alexyork on 2016-09-01, 09:46:29

Title: CoronaCameraMod - Resolution Override
Post by: alexyork on 2016-09-01, 09:46:29
Hi guys,

Another big one for us - maybe it's already been requested - custom image resolution in the CoronaCameraMod. Would make our lives many times easier. For many jobs we're rendering out 10+ cameras in a single max file, many with different image resolutions (portrait, landscape, 1080p, square etc.). The BatchCam script or BatchCamera in max works for this but it's messy. Being able to control this directly in the CameraMod would be amazing.

Cheers,
Title: Re: CoronaCameraMod - Resolution Override
Post by: johan belmans on 2016-09-01, 12:08:21
and add the ability to switch on or off specific layers and some controls for the environments overrides and I am all happy.
But perhaps this is too difficult to implement.
Title: Re: CoronaCameraMod - Resolution Override
Post by: Ondra on 2016-09-01, 13:24:10
It is not hard, it is impossible :/ I mean, to do correctly, with compatibility with all render managers etc. - in 3ds Max the renderer or camera cannot set the resolution. Autodesk promised to fix this by max2017 AFAIK, but... ;)
Title: Re: CoronaCameraMod - Resolution Override
Post by: alexyork on 2016-09-01, 13:28:09
We believe in you Ondra........ you can find a way. :)
Title: Re: CoronaCameraMod - Resolution Override
Post by: tony_morev on 2016-09-09, 17:30:17
http://www.evvisual.com/set-get-camera-aspect/

check this script out, if you haven't tried it yet
works more reliably than batch