Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: romullus on 2016-08-16, 11:15:15
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If it's technically possible, i would like to have an option to apply round edges map before displacement. Currently round edges affects displaced geometry and that kinda ruins fine displacement's job.
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It is impossible to do as the round edges map is just a fake