Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: MOLTSTUDIOS on 2016-08-10, 00:35:17

Title: Interactive Rendering with Render Nodes
Post by: MOLTSTUDIOS on 2016-08-10, 00:35:17
Hi All,

Any plans to support render nodes participating in Interactive Rendering? Interactive rendering is so much more creative then production rendering with DR.

 
Title: Re: Interactive Rendering with Render Nodes
Post by: Ondra on 2016-08-10, 11:14:05
hi,
it is not possible, the lag would be too big - we would have to send the whole scene every time something changes
Title: Re: Interactive Rendering with Render Nodes
Post by: cecofuli on 2016-08-10, 15:38:46
So, how can it be possible in V-Ray?
You can use VRay-RT and it isn't bad as lag...
Title: Re: Interactive Rendering with Render Nodes
Post by: Ludvik Koutny on 2016-08-10, 22:07:12
Try it on larger complex scenes. Some heavy geometry... not just transformation, but also creation. For example creating high poly plane, then displacing it and collapsing it. It will lag as hell, if it even manages to update.
Title: Re: Interactive Rendering with Render Nodes
Post by: cecofuli on 2016-08-11, 00:02:15
I know,  but for test rendering purpose, material settings, lighting etc... (so, only parameters changing) it can be very useful in my opinion.
You can use your render farm and speed-up 10x this task.
I always didn't understand why Corona Team didn't give us this opportunity... (O_O)
Title: Re: Interactive Rendering with Render Nodes
Post by: Ondra on 2016-08-11, 12:40:39
You can use your render farm and speed-up 10x this task.
How many people have 15PC render farm? (considering efficiency losses)? Not many, according to our licensing logs :D