Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: Vadim Sadykov on 2016-07-14, 13:33:43

Title: Corona Scatter: Seamless tiling textures.
Post by: Vadim Sadykov on 2016-07-14, 13:33:43
Hello!

There is the function of seamless distribution NanoTile Textures (http://www.zbrushcentral.com/showthread.php?192878-NanoTile-Textures!-unofficial-Information-Installation) in ZBrush, which can also bake textures straight to.

If this function is adopted to the Corona Scatter, it will be a good alternative for the people who create seamless textures to work and bake in Corona Renderer.
Title: Re: Corona Scatter: Seamless tiling textures.
Post by: Ondra on 2017-03-21, 14:14:08
this is currently too out of scope of Corona