Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: GabaCGStudio on 2016-07-05, 16:05:21

Title: FumeFX as separate pass
Post by: GabaCGStudio on 2016-07-05, 16:05:21
is it possible to get the FumeFX as separate pass?

(http://i.imgsafe.org/bbe5294f62.jpg)
Title: Re: FumeFX as separate pass
Post by: maru on 2016-07-05, 17:26:51
AFAIK fumefx is rendered as a native 3ds max enviro effect (at least I think it started working when native effect support was introduced) so maybe it would be a valid feature request to add an element for the native effects like fog, volumetric fog, and fumefx by the way.
Title: Re: FumeFX as separate pass
Post by: Siahpoosh on 2016-07-06, 11:57:01
FumeFX 4 can export volume data to OpenVDB , only issue is corona doesnt support vdb .

hope they add this feature
Title: Re: FumeFX as separate pass
Post by: GabaCGStudio on 2016-07-06, 12:54:46
FumeFX 4 can export volume data to OpenVDB , only issue is corona doesnt support vdb .

hope they add this feature

but exported VDB does not have contain any shading details !! :]
Title: Re: FumeFX as separate pass
Post by: Ondra on 2016-07-06, 14:36:23
Isn't it captured in the volumetrics pass?
Title: Re: FumeFX as separate pass
Post by: GabaCGStudio on 2016-07-06, 14:42:31
Isn't it captured in the volumetrics pass?

nope :/
Title: Re: FumeFX as separate pass
Post by: Siahpoosh on 2016-07-07, 13:48:07
FumeFX 4 can export volume data to OpenVDB , only issue is corona doesnt support vdb .

hope they add this feature

but exported VDB does not have contain any shading details !! :]
shader for color ? you can build your own with a vdb object loader like something vray did, for shadow and lighting you will get much better result with vdb instead of rendering directly in fumefx with environment shaders , because you can have gi inside your smoke too .

see this video or search :

or just search to see some video example of rendering volume with vdb in vray :
Title: Re: FumeFX as separate pass
Post by: GabaCGStudio on 2016-07-07, 19:45:00
shader for color ? you can build your own with a vdb object loader like something vray did, for shadow and lighting you will get much better result with vdb instead of rendering directly in fumefx with environment shaders , because you can have gi inside your smoke too .

well ... just waiting for Corona 3.x or 4.x with VDB rendering feature :]
Title: Re: FumeFX as separate pass
Post by: Ondra on 2017-04-01, 23:16:20
old/irrelevant