Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Feature Requests => [C4D] Resolved Feature Requests => Topic started by: grimm on 2016-06-18, 13:50:14

Title: denoising and DR
Post by: grimm on 2016-06-18, 13:50:14
Hi there, denoising feature will be great, distributed rendering and more corona shaders.
Title: Re: denoising and DR
Post by: romullus on 2016-06-18, 16:02:20
I don't think it's worth asking to add features that Corona for Max already has. Eventually all those features should be added to all plugin versions. Let's keep this board clean.
Title: Re: denoising and DR
Post by: grimm on 2016-06-18, 16:32:12
I thought this thread is about Feature requests for C4D.
Title: Re: denoising and DR
Post by: romullus on 2016-06-18, 17:08:35
Yes, it is. You could use it to ask for a C4D specific features to be implemented :]
Title: Re: denoising and DR
Post by: Jarda on 2016-09-30, 14:56:12
Denoising coming up in today's daily build ;-)
Title: Re: denoising and DR
Post by: Marvey on 2016-09-30, 15:49:09
Great Jarda!
Title: Re: denoising and DR
Post by: leo3d on 2016-10-05, 12:34:03
I'm on A6, would you add denoise amount on beauty pass ?, as render element on 3DS
Title: Re: denoising and DR
Post by: fabio81 on 2016-10-27, 12:51:09
I'm on A6, would you add denoise amount on beauty pass ?, as render element on 3DS

yes, It would be perfect, hopefully soon
Title: Re: denoising and DR
Post by: houska on 2017-04-25, 12:42:25
I'm on A6, would you add denoise amount on beauty pass ?, as render element on 3DS

What do you mean by "denoise amount on beauty pass"? Would you like to have the denoise amount setting in the beauty pass tab (by the way, the contents of this tab are now under the "Multi-pass" pass tab)?
Title: Re: denoising and DR
Post by: TomG on 2017-04-25, 13:27:59
If I am interpreting the request correctly, then this is already there - you can create multiple VirtualBeauty render elements, each with a different Denoise amount (which would let you mask between them in post to have different Denoise amounts in different parts of the image). It is the same functionality as in the 3ds Max Beauty render element.
Title: Re: denoising and DR
Post by: houska on 2017-04-25, 15:43:20
If I am interpreting the request correctly, then this is already there - you can create multiple VirtualBeauty render elements, each with a different Denoise amount (which would let you mask between them in post to have different Denoise amounts in different parts of the image). It is the same functionality as in the 3ds Max Beauty render element.

Oh, I see... Is this what you meant, leo?
Title: Re: denoising and DR
Post by: Mor4us on 2017-05-04, 13:06:52
I'm on A6.3 and there's no multipasses like that yet, was this implemented in one of the latest daily builds? Too bad i missed it, I've been waiting for the post effect pass quite some time ;)

Title: Re: denoising and DR
Post by: houska on 2017-05-10, 12:33:01
Since this is implemented already, I'll move it to resolved.