Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: LKEdesign on 2016-06-13, 17:50:10

Title: Support for 3DS MAX Vector Maps
Post by: LKEdesign on 2016-06-13, 17:50:10
Hi,

It would be GREAT if Corona would support Vector Maps in all Channels - at the moment it is only supported in the Diffuse Channel and it also works in the composite map as a layered diffuse map - but I haven't been able to use it on other channels. It is fx. not possible to use the very useful vector map as a mask in layered material, mix or blend - which could be very handy when you make decals or road lines or road signatures - well ton of things.

The good thing about vector maps is essentially that they are not loosing quality, as it is a vector map,

My main use would probably be in connection with a visualisation of streets - one vectormap can be used for road stripes and signatures in an entire city. No more uvw wrapping - wouldn't it be quite cool?  As mentioned it works at the moment using a composite maps in the diffuse channel - but it could be much cooler if you could use it as a mask - on all channels.

Cheers
Title: Re: Support for 3DS MAX Vector Maps
Post by: pokoy on 2016-06-13, 17:52:19
Absolutely, this is really needed.
Title: Re: Support for 3DS MAX Vector Maps
Post by: PROH on 2016-06-13, 18:04:27
Absolutely + 1
Title: Re: Support for 3DS MAX Vector Maps
Post by: denisgo22 on 2016-06-13, 22:28:28
from my experience of using vector maps in Vray, I know that their use is extremely slow down  the render process. May be in Corona something different///
Title: Re: Support for 3DS MAX Vector Maps
Post by: LKEdesign on 2016-06-13, 22:34:28
Well it works fine here  - only problem it only shows up in the diffuse channel - would be so much more useful in masks (at least to me :o) )
Title: Re: Support for 3DS MAX Vector Maps
Post by: ihabkal on 2017-03-20, 23:44:21
I agree it crashes Corona most times we need it working please.
Title: Re: Support for 3DS MAX Vector Maps
Post by: Frood on 2017-03-21, 08:43:30
https://forum.corona-renderer.com/index.php/topic,15140.msg96561.html#msg96561


Good Luck


Title: Re: Support for 3DS MAX Vector Maps
Post by: Ondra on 2017-04-01, 22:34:20
the bug is fixed. As for the map sometimes being seemingly ignored... do you have "mono output: alpha" enabled by any chance? It works here fine if i switch it to RGB intensity