Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: LKEdesign on 2016-06-13, 17:50:10
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Hi,
It would be GREAT if Corona would support Vector Maps in all Channels - at the moment it is only supported in the Diffuse Channel and it also works in the composite map as a layered diffuse map - but I haven't been able to use it on other channels. It is fx. not possible to use the very useful vector map as a mask in layered material, mix or blend - which could be very handy when you make decals or road lines or road signatures - well ton of things.
The good thing about vector maps is essentially that they are not loosing quality, as it is a vector map,
My main use would probably be in connection with a visualisation of streets - one vectormap can be used for road stripes and signatures in an entire city. No more uvw wrapping - wouldn't it be quite cool? As mentioned it works at the moment using a composite maps in the diffuse channel - but it could be much cooler if you could use it as a mask - on all channels.
Cheers
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Absolutely, this is really needed.
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Absolutely + 1
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from my experience of using vector maps in Vray, I know that their use is extremely slow down the render process. May be in Corona something different///
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Well it works fine here - only problem it only shows up in the diffuse channel - would be so much more useful in masks (at least to me :o) )
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I agree it crashes Corona most times we need it working please.
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https://forum.corona-renderer.com/index.php/topic,15140.msg96561.html#msg96561
Good Luck
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the bug is fixed. As for the map sometimes being seemingly ignored... do you have "mono output: alpha" enabled by any chance? It works here fine if i switch it to RGB intensity