Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: Alexandre Besson on 2016-06-13, 12:00:29

Title: GAMMA RANDOM - CORONA MULTIMAP
Post by: Alexandre Besson on 2016-06-13, 12:00:29
Hi,


Adding random gamma value in corona multimap (like multitexture) would be really great.

Thanks.
Title: Re: GAMMA RANDOM - CORONA MULTIMAP
Post by: bs on 2016-07-20, 14:17:27
i second that =)


also any advices for current workarounds are highly appreciated!
Title: Re: GAMMA RANDOM - CORONA MULTIMAP
Post by: maru on 2016-07-20, 16:18:59
Here, random textures x random gamma. You will need to reload the textures, and it probably needs some tweaking to get the desired result. You can also use this to get other variation than gamma (change operation in Corona Mix). Min and max gamma is set by changing the colors in the upper slot of Corona Mix. First one is a plain color, and the other one is a Corona Color to get something brighter than bright (since RGB255 is just the original gamma). Hope it's useful.
Title: Re: GAMMA RANDOM - CORONA MULTIMAP
Post by: Ondra on 2017-06-01, 13:03:08
done