Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: Volden on 2013-07-26, 11:05:44
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Hi everyone.
Have found a bug in standard blend material.
Bump map applied only to one of them, but renders on both.
Is it possible to fix it?
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Hi. I got some solution for this problem.
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Volden, are you sure you are loading the mask bitmap without gamma correction??
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Volden, are you sure you are loading the mask bitmap without gamma correction??
Where can I check this option?
Hi. I got some solution for this problem.
Thanks. It was not so easy as I supposed, first time using Blend inside Corona///
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Volden, are you sure you are loading the mask bitmap without gamma correction??
Where can I check this option?
Here and here:
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I haven`t that menu option O_O
But I always use gamma 2.2
By the way, blend mask was Gradient ramp
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this is currently a feature, I don't know if it will ever change