Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: cecofuli on 2016-06-08, 16:08:17

Title: Delete used textures from Win directory = 3ds Max cash
Post by: cecofuli on 2016-06-08, 16:08:17
Hello,

I know, I know.. we must to use only CoronaBitmap.
But, it's so strange and frustrating...
sometime, randomly, when I delete used textures or Cut/Paste from Win directory = 3ds Max cash
Isn't there something that you can do?
With MR, VRay we never had this problem...
Title: Re: Delete used textures from Win directory = 3ds Max cash
Post by: romullus on 2016-06-08, 16:24:45
Do you mean max crashing when texture file is deleted that is loaded in CoronaBitmap or native bitmap? If latter, then it's well known and been reported numerous times already. I think it was one of the reasons why CoronaBitmap was introduced in the first place.
Title: Re: Delete used textures from Win directory = 3ds Max cash
Post by: cecofuli on 2016-06-08, 16:40:40
With 3ds Max Bitmap.
Yes, I know... but, often, we have some models from clients, or imported from old projects, in our library not converted etc...
So, sometime, we forgot to convert Bitmap to CoronaBitmap and... you know what it can happen.
Not only when I work in PS with an used texture... It's enough  to delete or move some textures from one folder to another folder, make 3ds Max crash!
It's so frustrating =(  In VRay, MR etc... we never had this problem...  Why in Corona?
Title: Re: Delete used textures from Win directory = 3ds Max cash
Post by: romullus on 2016-06-08, 17:17:48
I know it's frustrating, especially when CoronaBitmap doesn't support PSD files and you need to edit those... Let's hope it will be fixed someday.

Anyway, moving this to resolved, as there's another active report already: https://forum.corona-renderer.com/index.php/topic,7517.0.html
Title: Re: Delete used textures from Win directory = 3ds Max cash
Post by: Ondra on 2016-06-10, 16:54:18
It's so frustrating =(  In VRay, MR etc... we never had this problem...  Why in Corona?

It is because Corona does not lock 3ds Max during rendering. If you do not use interactive and lock 3dsmax during rendering (there is a checkbox for it), you will no longer get any crashes... But i would like to try one day again to solve the original issue. But 3dsmax is not making it easy for me...
Title: Re: Delete used textures from Win directory = 3ds Max cash
Post by: cecofuli on 2016-06-10, 17:04:11
Thanks =)
Title: Re: Delete used textures from Win directory = 3ds Max cash
Post by: Frood on 2016-06-10, 19:23:41
But 3dsmax is not making it easy for me...

It´s worth all the effort, it´s such a fantastic feature.

Thanks for that!

Title: Re: Delete used textures from Win directory = 3ds Max cash
Post by: romullus on 2016-06-10, 19:23:45
Strangely enough i can't get it to crash anymore. I tried to delete, rename and change bitmap in external app, but Corona happily renders in IR mode and doesn't crash. When i renamed file, max frequently freezes for few seconds, but doesn't crash and returns to normal behaviour as soon as i rename file back. I recently reinstalled OS, changed max from 2014 to 2016 and from photoshop to krita, updated Corona to latest build. Don't know what's helped, but so far so good. Very happy indeed.
Title: Re: Delete used textures from Win directory = 3ds Max cash
Post by: cecofuli on 2016-09-26, 20:08:58
I think that this bug has been fixed some versions ago.
Title: Re: Delete used textures from Win directory = 3ds Max cash
Post by: maru on 2016-09-26, 20:40:36
Yes, there are fixes regarding this now. It should never crash. In worst case rendering should be stopped, but always with a popup message.