Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: romullus on 2016-05-17, 15:06:13
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I just noticed that MultiMap in primitive mode does not give random results at all. Curious is it done so for performance or there any other reasons?
Usually i would post this in request or bug reporting board, but since primitive mode isn't useful that much, especially when it operates on triangles, not on polygons...