Chaos Corona Forum
General Category => General CG Discussion => Topic started by: Seggy on 2016-05-13, 18:01:10
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Hi guys,
We are really excited to announce the new Area Lights feature is now released for our 3ds Max Connection and it supports Corona.
I love how the Corona interactive view updates - blending between changes.
Here is a brief demo of how our new connection works.
It can save a huge amount of time to get your lighting right.
I hope you like it.
Thank you for the support of the Corona team with licenses etc for us to make this happen.
Happy lighting!
Mark
www.lightmap.co.uk
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Hm! What a coincidence. I was just asking a question about HDRLS and Corona. Is Corona fully supported?
Edit: Seems like it is! Now there's just the small matter of motivating the price increase for the customer. :D
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Hi, how can i connect Corona Render with HDR Light Studio?
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Hi, you should probably contact Lightmap for specific help, but I guess this is a good starting point: http://help.lightmap.co.uk/hdrlightstudio5/
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I have 3ds max 2016, Corona Render (1.5 daily build) and HDR Light Studio demo with live connection.
Every time i get the exact same error :/
I wrote to Lightmap, but maybe you know where is the problem?
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I do not, but as I noted earlier, you should probably contact Lightmap regarding any problems with their applications. Corona 1.5 could be the problem. Does it work with 1.4 or 1.3?
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Hey I just noticed that corona works with this, havent made packshots in a while but this is good news anyway :)
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I'm looking to use HDR Light Studio with Corona as my renderer, but this demo doesn't show how you created the hook - which HDR needs in order to made the connection.
In VRay you use a Dome Light and put any old HDRI in the slot for HDR-LS to connect, but in Corona, there isn't a Dome light so what do you do ?
Can you use a VRay Dome light ? I suspect not.
And the Scene explorer in the demonstration, whilst open to view, doesn't show any Dome Light at all.
So how ?
******* UPDATE *******
I found the HDR seemed to make the connection itself automatically, so there is no need to use a Dome Light :)
(I didn't see how it did that, but one minute it wasn't connected, then the next minute it was).
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Do as following:
- Scene -> use 3dsmax Enviroment
- put into 3dsmax env map a Corona Bitmap with a temporary hdri (any hdri you want)
- launch HDLS/3dsmax connection
- it'll hook map automatically, instead select it
That's it.
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Thanks for that.
How I found it actually working was that in the HDR Light Studio Connection dialog box, in 3DS Max, you simply click the New button to create a new IBL Hook and that's it :)