Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Peeter on 2016-05-10, 18:38:35
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Hi guys! I'm currently working on a project in which we will use a black carpet floor like the attached one. Anyone know how to achieve something similar?
Thanks in advance!
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You may use these advices. https://forum.corona-renderer.com/index.php/topic,11766.0.html
Thats almost the same material, only blending map might be more blurry.
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I still haven't managed to re-create a good looking material like this. This drives me crazy, I even have a small bag made of such material on my desk right now, trying to figure out how to make it. :D
It looks like the effect is caused by the tiny hair which make up the surface. They are bent in different directions, so the reflectivity is dependent on viewing direction. I was thinking of masking anisotropy, or anisotropy rotation, but never succeeded in this.
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In all honesty, in this particular case (in reference above) a simple good diffuse map (procedural or texture, whatever suits you), bump, and broad (0 glossy) specular, would give a perfect illusion.
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Unless it is to be animated. :)
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No, because such dense structure of carpet wouldn't really vary speculars unless looked up very up-close. It's also flat. No issue with animation.
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Hi,
I've found this tutorials which might bring a solution:
http://www.ronenbekerman.com/making-of-black-living/ (http://www.ronenbekerman.com/making-of-black-living/)
If you scroll down there's an explanation on how to do the dark rug material.
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(http://imagizer.imageshack.com/img921/9626/G5zjPK.png)