Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: MgVrN on 2016-05-06, 09:53:31

Title: Max Plugin vs StandALone
Post by: MgVrN on 2016-05-06, 09:53:31
What is difference between these guys? i mean speed or what. Why should we use standalone also why developers wasting time with standalone? Can you explane me
Title: Re: Max Plugin vs StandALone
Post by: vansan on 2016-05-06, 10:05:48
It's the way software development works.
Every new plugin is born from standalone, which is a core prototype with ideal rendering speed.
Title: Re: Max Plugin vs StandALone
Post by: Ondra on 2016-05-06, 10:09:47
we are not wasting time with standalone, trust me
Title: Re: Max Plugin vs StandALone
Post by: MgVrN on 2016-05-06, 10:22:22
what is standalone good for? i really want to know this
Title: Re: Max Plugin vs StandALone
Post by: Ondra on 2016-05-06, 10:42:08
benchmark
API learning example
corona for blender
automated regression testing
faster development
proof of concept
future DR without 3dsmax
Title: Re: Max Plugin vs StandALone
Post by: Christa Noel on 2016-05-18, 12:35:11
future DR without 3dsmax
wow that's cool, I don't even know that it is possible. when will you implement it ondra? 1.6? :D
Title: Re: Max Plugin vs StandALone
Post by: Rotem on 2016-05-30, 12:12:55
future DR without 3dsmax

This could be revolutionary for render farms, but how would you get around the issue of plugins?
Title: Re: Max Plugin vs StandALone
Post by: Ondra on 2016-05-30, 13:25:49
We can't, thats the reason we are not working on this fulltime. This will always cause some problems...