Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: bkravi on 2016-05-06, 05:34:16

Title: Render Selected Viewport selection mode - looking through glass possible?
Post by: bkravi on 2016-05-06, 05:34:16
Is it possible to get object rendered that are behind any transparent material like glass in "Viewport selection" render selected mode?

lets say I have a glass railing and behind it I have a chair partially visible so if I select chair and render through the viewport selection mode I do not get the chair selection where the glass is overlapping it. is there any way I can do this in current 1.3 release?

Many thanks.
Title: Re: Render Selected Viewport selection mode - looking through glass possible?
Post by: Ondra on 2016-05-06, 10:06:32
no, but you can do it in 1.4 (including release candidates) by unchecking "visible in masks" in the glass material
Title: Re: Render Selected Viewport selection mode - looking through glass possible?
Post by: bkravi on 2016-05-12, 17:55:55
Thanks Ondra! when can we expect 1.4?
Title: Re: Render Selected Viewport selection mode - looking through glass possible?
Post by: Ondra on 2016-05-12, 18:29:48
monday, maybe tuesday