Chaos Corona Forum

General Category => Gallery => Work in Progress/Tests => Topic started by: rafpug on 2016-05-02, 00:51:23

Title: metod : esr-hdr-rig + regionrenderpro
Post by: rafpug on 2016-05-02, 00:51:23
CoronaR  general settins: standard

1 light - script environment background
http://www.cgvray.com/esr-hdr-rig/ (http://www.cgvray.com/esr-hdr-rig/)
Metod - script regionrender to Corona VFB
[url]http://www.scriptspot.com/3ds-max/scripts/regionrenderpro[/u

Title: Re: metod : esr-hdr-rig + regionrenderpro
Post by: Fritzlachatte on 2016-05-02, 14:58:10
thanks, this might be very helpful, I always hate the procedure of linking sun and HDRI. I am just suprised how the script might find out, where the bightest spot/the sun in the HDRI image is to sync with the additional sun. Or do I understand something wrong?

... OK doesn´t find anything, I have to sync it manual, great!
Title: Re: metod : esr-hdr-rig + regionrenderpro
Post by: rafpug on 2016-05-08, 04:17:35
Hello Fritzlachatte
It is an example for the control of the Sun/HDRI

https://forum.corona-renderer.com/index.php/topic,8938.msg57943.html#msg57943 (https://forum.corona-renderer.com/index.php/topic,8938.msg57943.html#msg57943)
Title: Re: metod : esr-hdr-rig + regionrenderpro
Post by: Fritzlachatte on 2016-05-08, 08:09:59
Thank you Rafpug,

i had seen these great tutorials a while ago.
I was just too dewy and expected the script would be able to do a "real" one click solution finding the peak of brightness in the HDRI and rotating the added Sun automaticly before connecting VraySun and HDRI.
Thats the reason why it might be faster doing the steps manualy. But the idea of the script is good!

Thanks so far.