Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Nupsi on 2013-07-08, 19:46:07
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When I render a simple material testscene with displacement and then changing the displ.height and render again max crashes once in a while.
Win7/64, max2014-Design/SP1
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Here it doesn't crash after some tests, but with a very large and dense object it does crash max
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Was your displacement texture procedural? There was a bug causing crashes with procedural textures (even when not changing displacement height)
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Nope, it was just a brickwall-jpeg (b/w) on a lowres-wall.
Best regards
Nupsi
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In that case, can you send me the scene? I was able to reproduce the crash only with procedural maps mapped to Object XYZ
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Sure. But let me re-check the scene for other errors first. Because over 34gigs of ram for rendering seems to be a little strange too ;-p
BR
Nupsi
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inactive topic, possibly already fixed