Chaos Corona Forum
General Category => Gallery => Topic started by: droops on 2016-04-12, 16:41:18
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Hello, I am here to share my penultimate work in 3Ds Max + Corona render, are compatilhados environments with open concept in cottage style, hope you like ...
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Very nice dude!!! Great job
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What i don't like:
- looks underexposed a tad
- composition is too busy in some shots
- green tint everywhere
What i do like:
- walls are NOT white!!!
- no stupid looking things, like those modern fixtures and other hipster shit
- looks like a nice place to live
- not over-sharpened and not over-denoised
Nice work overall!
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Thank you for the winter 69 and thanks for the comments that you made ....
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those renderings are very inspiring...good work!
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Hello Droops, is a very good job, I really like it.
Just one point, it make looks everything a little fake, I am referring to the window glass, It looks like is there nothing there.
I can't see any reflection, the panorama outside is too clean and consistent, like a screen, do you see what I mean?
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Jack thanks for the comments, Grafichissimo there really is no glass in the windows I made this option actually wanted the BG burst in post production, but then I changed my mind and decided to leave burst may be this was my mistake !!!!
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Nice renders but I also noticed something about the background images..
In 172.jpg the background outside of the right window has visible tiling right at the top end of the window!
Other than that I can only say, keep up the good work! :-)
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Thank WorkFlow, did not really have the same care with the background that should have, so that the image had a more realistic look ...
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What i don't like:
- looks underexposed a tad
- composition is too busy in some shots
- green tint everywhere
What i do like:
- walls are NOT white!!!
- no stupid looking things, like those modern fixtures and other hipster shit
- looks like a nice place to live
- not over-sharpened and not over-denoised
Nice work overall!
I mostly agree with this statements. Here is my version of collorgrading if you don't mind.
About this green\yellow tint, there is one trick wich helps to deal with it. If you are using green hdri for the enviroment then you should overide the hdri wich actualy gives the light with desaturated version and let it remain as it is (saturated) for reflections, refractions and direct visibility.
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I really like the result but the visual is loosing realism, it always happen with the post production in some way.
At the end I prefer the original shoot, but I know many people will disagree with me :)
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If by realism you're meaning difference between picture looking like regular snapshot taken by amateur and profesionally looking catalog worth image, then yes, i could agree with that. But is that a bad thing?
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I agree with you,the first render is not that bad in general terms, is not probably totally optimized for a professional use.
I am thinking at the general post process style in use in these days, where all the visuals are great and suitable for commercial purpose but they are not looking realistic at all.
I still prefer the first one :)
Here is my soft post, I dare to post it.
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Hello friends I am honored to have you finding alternatives in the post image production for a better result, really though my image out with a natural aspect of the predominance of green is really great I think she should have a better balance might have taken some saturation of Hdri to take this predominantly green tone, thank you very much to all for the tips that you indicated ..
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:)
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picture looking like regular snapshot taken by amateur
And I thought that this is the largest venerated quality of CGI community ;- ) The more you make the render look like it's from 90's calculator, the more impressive is your photorealism skill.
Grafichissimo's take is the best out of those posted. You shouldn't wash out all the warmth if it's sunlit interior, and definitely no vignetting.. He might just be wording it poorly on the realistic aspect. The middle golden path ( no technical issues like color tints, but still with nice temperature) is what is actually best marketable commercially.
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I didn't want to take anything from author, his skills shows clearly. But original version looks least pleasant to my eye from all three variants. If render is photorealistic, that doesn't necessary means that it's automaticaly is nice to look at.
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We have no problem with the modified original image, I think it was also great, I really let the image pulling much to the green but it also does not mean it's wrong, actually a photo taken of a real camera that can happen even doing all the white balance settings where this photo is altered in post production, I really did not do it, how important the image was pleasing to the eyes of many and the end result for me was really good, thank you all again the tips it really is very important to me and makes my knowledge increase more and more, especially with the beasts here commented ....
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Of course it isn't wrong. It's just a matter of taste :]