Chaos Corona Forum

General Category => General CG Discussion => Topic started by: rafpug on 2016-04-10, 00:03:47

Title: Meshlab - open source
Post by: rafpug on 2016-04-10, 00:03:47
MeshLab
is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes (Mesh Optimization).
http://meshlab.sourceforge.net/ (ftp://meshlab.sourceforge.net/)






Title: Re: Meshlab - open source
Post by: lacilaci on 2016-04-10, 09:38:08
I found it very useful in past for decimating very heavy scans that zbrush couldn't open. But nowadays even zbrush can load I guess up to 80m poly per subtool. If you are working with heavy meshes/scans you are going to need zbrush anyways for fixing and tweaks and retopo.