Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: GGG on 2016-04-08, 15:34:07
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Hi,
I have a question regarding Ambient Occlusion.
I know how to add this as a separate layer (by adding Corona AO material with render element CTexmap).
but:
Is there any possibility to render Ambient Occlusion directly into Beauty pass (in one screen) without creating addition CTexmap layer?
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None I could think of. How would you overlay it? With what blending mode?
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I don´t know what your are aiming for but you could do it by multiplying your diffuse with AO:
Put CoronaMix in diffuse slot, as base layer use your previous map/color of the material, as top layer use CoronaAO. Set "Mix Operation" to "Multiply".
But:
- It´s fake (yes, sometimes we want that ;)
- It requires changing every material
- It´s not possible to mask AO with direct light so it looks wrong in direct lit areas
But depending on your needs this may be some option for you.
Good Luck!
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And it's highly impractical. Not only it takes much more time to set up compared to AO as render element, but also that is destructive workflow - you can't tweak it once it's baked.
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Why would you do that? I see no reason for Baking the AO in the final Image. (just for my personal interest)