Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Cheesemsmsm on 2016-03-31, 16:36:10

Title: CoronaColor Bug ??
Post by: Cheesemsmsm on 2016-03-31, 16:36:10
This video will explain everything.
http://www.screencast.com/t/sygG7M1qbr

Cheers
Title: Re: CoronaColor Bug ??
Post by: romullus on 2016-03-31, 16:51:46
CoronaMtl doesn't support show shaded material in viewport function, that is well known fact. Other than that, i can't see anything unusual in you video.
Title: Re: CoronaColor Bug ??
Post by: Cheesemsmsm on 2016-03-31, 17:43:44
Thanks romullus, I've already known that.

I'm not a good explainer but I'll try :D

You should focus on the object's color in viewport.
If material#1 and #2 use the same map (instance) and assign the material#1 to object#1/ material#2 to object#2 then click show shaded in viewport, we should see the same map on both objects, right?
But, If the map is CoranaColor, It show the map on only one object (as you can see in the video).

please let me know If this is normal or designed.
Title: Re: CoronaColor Bug ??
Post by: Cheesemsmsm on 2016-03-31, 18:00:47
I've recorded a new video. This should be more clear.

http://www.screencast.com/t/6I07sddAiRlc
Title: Re: CoronaColor Bug ??
Post by: PROH on 2016-03-31, 18:29:24
Have you tried using the "show map" in the Corona material converter instead of Max's?
Title: Re: CoronaColor Bug ??
Post by: Cheesemsmsm on 2016-04-01, 14:07:55
I've tried. just the same :))
Title: Re: CoronaColor Bug ??
Post by: Ondra on 2016-05-04, 20:25:29
Fixed, in addition to solving this bug this can also improve performance