Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: asdecret on 2016-03-29, 20:31:57

Title: Glass reflection
Post by: asdecret on 2016-03-29, 20:31:57
Hello there and sorry but I seem to have some difficulty with glass mat.
I am attaching a quick test of a scene where I modeled the glass windows with 2 panes and applied the glass mat unchecked provided in the basic set by Ludvik. (Thin checked)
Sorry im not attaching the ref pass but in any case I can't see any noticeable reflection neither in the beauty pass nor in the ref pass.
I should especially see it in the 2nd floor windows reflecting the green wall
Could it have something to do with the angle of the camera and if so the reflections would be more or less visible?
I did get better result when I rotated the window panes towards the camera?
Could anyone share how to achieve a glass mat with very strong reflections regardless it the viewing angle?

Thanks a lot

Alex
Title: Re: Glass reflection
Post by: PROH on 2016-03-29, 20:47:53
Hi. Two things:

1) Looks like you're using a strong bump (noise) on your glass material. Is that right or is it simply the reflection of the wall?

2) The reflection angle is the same (mirrored) as the viewing angel - meaning that from this viewing angel you won't see a reflection of the greenery. To see that you need to move the camera or rotate the glass, just as you explained.
Title: Re: Glass reflection
Post by: asdecret on 2016-03-29, 20:53:50
Thank you Proh,

If that is the case would you know how I could cheat this?