Chaos Corona Forum

General Category => Gallery => Work in Progress/Tests => Topic started by: art-MIXER on 2016-03-23, 21:59:42

Title: Working to create a photorealistic chair
Post by: art-MIXER on 2016-03-23, 21:59:42
(https://40.media.tumblr.com/8eb2ff0a40ee94c58b040636cf927e46/tumblr_o4iby1LeMt1smmb2zo2_1280.png)

(https://40.media.tumblr.com/0f4b239cc6fc2da3ed61aed107b84a24/tumblr_o4iby1LeMt1smmb2zo3_1280.png)

(https://41.media.tumblr.com/d7e039aebfd77ae446147891266c6d29/tumblr_o4iby1LeMt1smmb2zo4_1280.png)

(https://40.media.tumblr.com/f367fbe8dff237d0c57434a91373e38c/tumblr_o4iby1LeMt1smmb2zo5_1280.png)

(https://41.media.tumblr.com/0f06176e18d35c5dd0bff7df78c4af22/tumblr_o4iby1LeMt1smmb2zo6_1280.png)

(https://40.media.tumblr.com/d1ce06f225b430a2a6ebb63dadc7f2c8/tumblr_o4iby1LeMt1smmb2zo7_1280.png)

(https://40.media.tumblr.com/f199cbf6c48ccba3efb0159f01a17111/tumblr_o4iby1LeMt1smmb2zo8_1280.png)

(https://40.media.tumblr.com/383ce7f8344bb792c6a73852bac03d87/tumblr_o4iby1LeMt1smmb2zo9_1280.png)

(https://40.media.tumblr.com/ea704e5309f2130b519c3cb865c5beaa/tumblr_o4iby1LeMt1smmb2zo10_1280.png)


Test materials:
(https://41.media.tumblr.com/416ac1c114349352b56d20ec2d3dc99d/tumblr_o4iby1LeMt1smmb2zo1_1280.jpg)
Title: Re: Working to create a photorealistic chair
Post by: subpixelsk on 2016-03-24, 07:05:27
very nice, is the leather part detailed in ZBrush? how did you do the stitching? by distributing single stitch along the path or opacity map inside shader? How many polygons?
Title: Re: Working to create a photorealistic chair
Post by: art-MIXER on 2016-03-24, 09:13:26
very nice, is the leather part detailed in ZBrush? how did you do the stitching? by distributing single stitch along the path or opacity map inside shader? How many polygons?

The model was made in 3ds max, all made of poly modeling. Stitches made with geometry and multiplied along the way, on the surface. I added ties on the little hairs, the Hair and Fur modifier. The model has correct texture coordinates, which allows to correctly configure the materials.

The model of a chair without stitches: 15564 polygons
The model with the stitches: 137900 polygons

(https://41.media.tumblr.com/0413ab115ef00cc2bc41df28043abb7f/tumblr_o4jmhtgZ5N1smmb2zo3_r1_1280.png)

(https://40.media.tumblr.com/cceb80617049239894808d5865f4f02d/tumblr_o4jmhtgZ5N1smmb2zo2_r1_1280.png)
Title: Re: Working to create a photorealistic chair
Post by: Freakaz on 2016-03-24, 09:34:15
Nice detailing, but for the stitching it's more optimal to use single spline and imitate the stitching with opacity map, saves ton of geometry weight.
Title: Re: Working to create a photorealistic chair
Post by: art-MIXER on 2016-03-24, 10:00:04
Nice detailing, but for the stitching it's more optimal to use single spline and imitate the stitching with opacity map, saves ton of geometry weight.

Looking for what purposes )
If the General plans, then Yes, but if to large, I prefer geometry )
Title: Re: Working to create a photorealistic chair
Post by: maru on 2016-03-24, 11:16:19
The render with materials applied looks awesome already!
Title: Re: Working to create a photorealistic chair
Post by: art-MIXER on 2016-03-24, 16:45:19
The render with materials applied looks awesome already!

Thanks maru! )

What can you say about this option?

(http://40.media.tumblr.com/46876633f5408f7a9dd806d2c2457e0a/tumblr_o4jmhtgZ5N1smmb2zo1_1280.jpg)
Title: Re: Working to create a photorealistic chair
Post by: maru on 2016-03-24, 16:57:03
Personally I prefer the previous leather. The new one looks more like concrete. ;)
Title: Re: Working to create a photorealistic chair
Post by: Juraj on 2016-03-24, 17:31:30
Texture detail on leather is great (on both), but they lack speculars to my eye. Almost like you clamped your reflection channel (which ideally, you wouldn't use) with aggressive bitmap which only should go to glossiness.
Title: Re: Working to create a photorealistic chair
Post by: art-MIXER on 2016-03-24, 20:23:19
Texture detail on leather is great (on both), but they lack speculars to my eye. Almost like you clamped your reflection channel (which ideally, you wouldn't use) with aggressive bitmap which only should go to glossiness.

Of course, without compression of highlights is better, but not always it turns out difficult to achieve in bright places (not in this case)
Without compression looks in more detail )

(http://40.media.tumblr.com/a900c1ea26f77f599b4de7cc837b635b/tumblr_o4jmhtgZ5N1smmb2zo5_r2_1280.jpg)

(http://36.media.tumblr.com/495334ca93e1a54f4630640ccd532d64/tumblr_o4jmhtgZ5N1smmb2zo4_r1_1280.jpg)
Title: Re: Working to create a photorealistic chair
Post by: art-MIXER on 2016-04-06, 16:34:28
The next model )

(http://40.media.tumblr.com/c298ca26ab81b58169832ad1cb7c7ddb/tumblr_o57uteG4o11smmb2zo6_1280.jpg)

(http://40.media.tumblr.com/c7e1cd571a39a7c99f56e048882f441b/tumblr_o57uteG4o11smmb2zo1_1280.jpg)

(http://41.media.tumblr.com/5a3c1e3dcad9dc73b42d4a4a83b7acb8/tumblr_o57uteG4o11smmb2zo2_1280.jpg)

(http://41.media.tumblr.com/58cfaabe2cc950ee5288cfe23d949a94/tumblr_o57uteG4o11smmb2zo3_1280.jpg)

(http://41.media.tumblr.com/40a77ac1204222cbb66d08a342dc89d4/tumblr_o57uteG4o11smmb2zo4_1280.jpg)

(http://36.media.tumblr.com/eabc6ede4b6d0ce9922c4f3819f64b6e/tumblr_o57uteG4o11smmb2zo5_1280.jpg)
Title: Re: Working to create a photorealistic chair
Post by: Buzzz on 2016-04-07, 09:55:28
Perfect model!

Very nice!
Title: Re: Working to create a photorealistic chair
Post by: art-MIXER on 2016-04-08, 14:48:38
Perfect model!

Very nice!

Thanks )
Title: Re: Working to create a photorealistic chair
Post by: art-MIXER on 2016-04-26, 13:33:23
The next model of bar chair KLÉBER U. F. EBÈNE AND INOX

All images bar chair, not counting example with an interior, made without postprocessing

(http://41.media.tumblr.com/d8fe93e4a518f5e8c9ff5dfbd2d608f9/tumblr_o68dxic6cj1smmb2zo2_r1_1280.jpg)

(http://40.media.tumblr.com/9515082b0d02dfe323489deed9740112/tumblr_o68dxic6cj1smmb2zo3_r1_1280.jpg)

(http://41.media.tumblr.com/0050165665ffe7fdfab40fe661e22a19/tumblr_o68dxic6cj1smmb2zo6_r1_1280.jpg)

(http://41.media.tumblr.com/8952ce118276db2461131538c610bbf6/tumblr_o68dxic6cj1smmb2zo5_r1_1280.jpg)

(http://41.media.tumblr.com/2128908a850f20c8d160951d491b54bf/tumblr_o68dxic6cj1smmb2zo4_r1_1280.jpg)

(http://41.media.tumblr.com/cfc3cca2c1d109dfa965e91e961192be/tumblr_o68dxic6cj1smmb2zo7_r1_1280.jpg)

(http://40.media.tumblr.com/d19086a868ef7039ef2954de4fdf8bfa/tumblr_o68dxic6cj1smmb2zo8_r1_1280.jpg)

(http://41.media.tumblr.com/fe4cbf94d6a956f4352c155a54165d2c/tumblr_o68dxic6cj1smmb2zo10_r1_1280.jpg)

(http://40.media.tumblr.com/eaa32689e4b89c62205c7709624987b7/tumblr_o68dxic6cj1smmb2zo9_r1_1280.jpg)

(https://forum.corona-renderer.com/index.php?action=dlattach;topic=11375.0;attach=46064;image)

Details about the easy switching of upholstery materials can be viewed on YouTube

Title: Re: Working to create a photorealistic chair
Post by: Buzzz on 2016-04-26, 18:09:53
Good models and renders!!!

Awesome! Congratulation!!!
Title: Re: Working to create a photorealistic chair
Post by: mitviz on 2016-04-28, 19:28:13
awesome work
Title: Re: Working to create a photorealistic chair
Post by: art-MIXER on 2016-04-28, 22:24:31
Thank you all for the positive comments )