Chaos Corona Forum

General Category => Gallery => Topic started by: pavelhuerta on 2013-07-01, 10:42:44

Title: Hotel Interior...
Post by: pavelhuerta on 2013-07-01, 10:42:44
Hi to all...

Here I post a project to decide to test the new Corona Render... This project was done before in V-ray but I decide to try the same in Corona...

I hope you like it and as alwas C&C are welcome...

Soft: 3dsmax, Corona Render, Nuke...

(http://www.cg-project.org/imagesforums/HotelInterior_02_Variation_01_V1_0000_pw.jpg)
(http://www.cg-project.org/imagesforums/HotelInterior_02_Variation_01_V1_0001_pw.jpg)
(http://www.cg-project.org/imagesforums/HotelInterior_02_Variation_01_V1_0002_pw.jpg)
(http://www.cg-project.org/imagesforums/HotelInterior_02_Variation_01_V1_0003_pw.jpg)
(http://www.cg-project.org/imagesforums/HotelInterior_02_Variation_01_V1_0004_pw.jpg)


Best regards to all...
Title: Re: Hotel Interior...
Post by: yagi on 2013-07-01, 12:27:03
i only have an issue with uvw mapping(wood at entrance) and that sofa texture. other than that your work is fantastic!!! and your metallic shaders are amazing!!!.  can u tell us the render times and show us the vray version?
Title: Re: Hotel Interior...
Post by: lacilaci on 2013-07-01, 12:38:31
Oh my... Pretty nice renders :)
Title: Re: Hotel Interior...
Post by: kry on 2013-07-01, 12:40:01
Amazing images.
Title: Re: Hotel Interior...
Post by: acestudio on 2013-07-01, 15:43:53
Great shot.
The best feature of the corona is the condition that he provides for you to spend your time on the subject of the scene with all the necessary details, and then just take the picture. Perfect. Thank for that guys.
Title: Re: Hotel Interior...
Post by: hglr123 on 2013-07-01, 16:57:34
Great renders!
Title: Re: Hotel Interior...
Post by: pavelhuerta on 2013-07-03, 00:24:02
thanks for you comments guys... here the vray version of that scene... The render times for the Corona version was 3 hours per image at 32 samples per pass... and total pass was 186...

(http://www.cg-project.org/imagesforums/HotelInterior_02_Variation_01_V1_0000.jpg)
(http://www.cg-project.org/imagesforums/HotelInterior_02_Variation_01_V1_0002.jpg)
(http://www.cg-project.org/imagesforums/HotelInterior_02_Variation_01_V1_0003.jpg)
(http://www.cg-project.org/imagesforums/HotelInterior_02_Variation_01_V1_0004.jpg)
(http://www.cg-project.org/imagesforums/HotelInterior_02_Variation_01_V1_0005_crop.jpg)

Best regards...
Title: Re: Hotel Interior...
Post by: Bigguns on 2013-07-03, 16:27:50
yhr corona version is looking more real to me. I like better the lighting and general feeling of the light and materials. good renders :) we can feel some artifact on the roof in the first view in Vray, it's subtil but there.
Title: Re: Hotel Interior...
Post by: Stan_But on 2013-07-03, 18:31:15
corona's version looks better, but can you render it with noiseless?)
Title: Re: Hotel Interior...
Post by: yagi on 2013-07-08, 01:38:09
its not a battle of the renderer in this case its a battle of the user....so lets be honest, i luv corona but vray wins here until the user further understands how to better optimise the quality and speed in corona as he does in vray. however, we have to consider that the lighting is not exactly identical....so are some of the materials. also, it wasn't handled by deadclown, ondra or rawalanch so its excusable... if you know what i mean?
more so, for those who believe in leaving the rendering to bake overnight to kill the noise?... is not going to make any sense when he has a deadline submission in an hour, what would he do? its all about speed vs quality and i can already tell the render times weren't far apart yet the difference in quality outputs are significant if you have eyes.  well....atleast, the user has more great renderers to chose from :)      all the best pavelhuerta. great job once again
Title: Re: Hotel Interior...
Post by: pavelhuerta on 2013-08-10, 20:13:05
Here I have a question... Maybe i do somthing wrong or maybe the shader I use is not compatible but seems have problems when apply the Multitexture plugin for make random textures with floor generator from http://www.cg-source.com/ ...

I was trying to do less noisy image of this renders and put to render it in Net render for be calculated betwen 4 computers and all goes well... except the floor that have that plugin applied... If the plugin is not supported would be great in the next version had that feature incluided...

I attach too the image i was tryin to render (raw renders)...

(http://www.cg-project.org/imagesforums/HotelInterior_02_Variation_01_V1.2_raw.jpg)

close up of the problem...

(http://www.cg-project.org/imagesforums/FloorProblem_01.jpg)


Best regards...
Title: Re: Hotel Interior...
Post by: Chakib on 2013-08-10, 20:25:58
Nice renders !
And yes the plugin is not working good with corona i've did test it several times before and i hope to to see it fully compatible one day...
Title: Re: Hotel Interior...
Post by: Jetboy on 2013-08-12, 12:19:56
Well, you have to try Bercontiles, it`s free and works good with corona, and so for Berconwood as well.
Title: Re: Hotel Interior...
Post by: Ondra on 2013-08-12, 14:15:03
Some plugin is not working? Is it reported as a bug yet? ;)
Title: Re: Hotel Interior...
Post by: alexisliza on 2013-08-12, 21:21:42
yes same for me the multitexture plugin don't work
Title: Re: Hotel Interior...
Post by: pavelhuerta on 2013-08-13, 18:03:54
Thanks guys for you reply... Yes seems mutiscatter works but take diferent result in each render time or computer where you put to calculate why when is calculated in a single computer seems works fine...
Title: Re: Hotel Interior...
Post by: Inchiology on 2013-08-13, 20:40:50
Oh My Goodness. Did Vray just die a thousand deaths????
Title: Re: Hotel Interior...
Post by: Inchiology on 2013-08-14, 02:54:05
Here I have a question... Maybe i do somthing wrong or maybe the shader I use is not compatible but seems have problems when apply the Multitexture plugin for make random textures with floor generator from http://www.cg-source.com/ ...

I was trying to do less noisy image of this renders and put to render it in Net render for be calculated betwen 4 computers and all goes well... except the floor that have that plugin applied... If the plugin is not supported would be great in the next version had that feature incluided...

I attach too the image i was tryin to render (raw renders)...

(http://www.cg-project.org/imagesforums/HotelInterior_02_Variation_01_V1.2_raw.jpg)

close up of the problem...

(http://www.cg-project.org/imagesforums/FloorProblem_01.jpg)


Best regards...

1. what was your post processing to get the first images...
2. what were your vray render times in comparison to corona...?

Title: Re: Hotel Interior...
Post by: Volden on 2013-08-14, 08:54:59
I think there`s too strong color bleeding from the floor, it provides 'yellowish' color balance.
And may bee too low PT samples quality (noise on out-of-focus metal parts)
Cool pics, keep working!
Title: Re: Hotel Interior...
Post by: vkiuru on 2013-08-14, 09:47:42
Oh My Goodness. Did Vray just die a thousand deaths????

Just because you lack the skill to use Vray doesn't mean you need to go out of your way to try and prove it's the engines fault.

Really nice pics Pavel, although a bit too warm to my taste - I would play with the white balance a bit, but that's just a matter of opinion :)
Title: Re: Hotel Interior...
Post by: ae28402dk on 2013-08-14, 14:57:32
Wthats original resolution of your renders?
Title: Re: Hotel Interior...
Post by: Ondra on 2013-08-14, 15:59:02
fanboys gonna be fanboys ;). Compared to what I have seen elsewhere, this is nothing :D
Title: Re: Hotel Interior...
Post by: vkiuru on 2013-08-14, 16:04:22
fanboys gonna be fanboys ;). Compared to what I have seen elsewhere, this is nothing :D

You are right and I hope you keep that attitude, you've got a good thing going ;)
Title: Re: Hotel Interior...
Post by: arqrenderz on 2014-05-20, 01:54:10
Hi pavelhuerta did you do something special with your floor, i cant have any decent result using floorgenerator and multitexture, it always come wrong..