Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Peeter on 2016-03-01, 12:13:43
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Hi guys!
I'm trying to make an animation, but I don't know why the render doesn't stop when it reaches the max passes set. I'm rendering in progressing mode, and saving the animation in a .MOV file.
Is there a better workflow to make animations, setting a specific number for passes needed?
Thank you in advance!
Pedro.
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Never render to .mov or .avi file. NEVER! Choose output as image sequence, do yourself a favor.
As for max passes, are you using camera's multi-pass effect by a chance?
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Hi Romullus,
I'm not using camera multi-pass effect. This is my first animation so I don't know what is the best workflow to compose a video later. Which format should I choose, and which software is recommended to join all the frames?
I've realized that I can stop the render manually each frame, but there must be a better way to do it...
Thank you!
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How are you setting the max passes limit?
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Hi Maru,
In performance, interactive rendering, max passes is limited to 90 passes as that's enough to get a clear rendering in this scene. Am i missing something? Thank you
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Are you using single PC or several nodes?
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Hi Nekrobul, single PC.
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Hi Maru,
In performance, interactive rendering, max passes is limited to 90 passes as that's enough to get a clear rendering in this scene. Am i missing something? Thank you
:)
You should not use the interactive rendering pass limit, but the regular one. (see screenshot)
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Thanks Maru! That solved the problem. Any suggestions to save all the frames and join them once rendered?
Thank you again.
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Usually i save image sequence to jpg or png, if i have no intention to correct it much or to linear exr, if i plan to do major corrections. I postprocess them in batch in photoshop, then assemble to video in vdub or after effects, depending on whether i want to make some additional changes or not.
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Thank you again Romullus