Chaos Corona Forum
General Category => Gallery => Work in Progress/Tests => Topic started by: Nekrobul on 2016-02-23, 18:55:48
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Finaly i am having some time to finish the rugs for the 3d model store. Wich is going to be avalible very very soon.
(http://s14.postimg.org/s97olygqn/image.jpg)
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How much memory consumption in a 3k render?
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Actualy not much. 7-8k the whole thing weight around 200 m polys. Anyway if you can render heavy exterior scenes on your pc than it will simply handle my rugs. I alreagy used those in combined interior / exterior scene with total of 30 000 M polys and it consumped smwhere around 20 gigs of ram.
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(http://s15.postimg.org/6i3pem74b/image.jpg)
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You should definitely show some in-action shots! I remember it when you showed this technique and it's nice to see that you are putting it to a good use.
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You should definitely show some in-action shots! I remember it when you showed this technique and it's nice to see that you are putting it to a good use.
Actualu it seems that i will finish first pack of 5 rugs today and 2 more volumes (if i will be lucky) by the end of this week. I have waited waaaay to much to finish this.
Also i plan to record a video tutorial on how to use them. And i have an idea on how to make them corona exclusive.
PS - by the way i am planing to make one free for non comercial use sample rug to play with. Wich will be avalible as soon as i will finish the work with this 3 volumes.
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Hi Nekrobul
beautiful rugs - care to explain rug shader? I struggle to create believable hair material
Thank you
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Hi Nekrobul
beautiful rugs - care to explain rug shader? I struggle to create believable hair material
Thank you
Silklike falloff for difuse+slight reflections with anisotropy.
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Couple more while i am here
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And the last one for today. 6/15 ready.
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These look very artistic, you could hang them in a gallery. ;)
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These look very artistic, you could hang them in a gallery. ;)
It is not ready for the gallery yet Maru. I already have prepared the showroom scene for them. So thre is going to be a massive post when all things will be done.
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And the second one from today.
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Nice, but I think when you bolted the support of hair & fur, they are very relevant, still very expensive in terms of geometry )
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Nice, but I think when you bolted the support of hair & fur, they are very relevant, still very expensive in terms of geometry )
Not realy. Here i used them in combined interior\exterior scene with somewere around 2.000 M polys total.
(http://b.3ddd.ru/media/gallery_images/55cc602f51b34.jpeg)
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hi nekrobul, nice work :) can i ask how to achive the result like u have on the exterier camera? fish eye effect. THX lubo
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hi nekrobul, nice work :) can i ask how to achive the result like u have on the exterier camera? fish eye effect. THX lubo
It is rendered mirrorball.
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Latest rugs. #9
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oh man, your rugs rockk !!
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Yup, they are perfect. Nekrobull - are they based on some real product? Is it animal fur, or something synthetic? Are you using some reference to get the desired look?
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Yup, they are perfect. Nekrobull - are they based on some real product? Is it animal fur, or something synthetic? Are you using some reference to get the desired look?
Real once, that is Kyle Bunting. And those suposed to be real animal fur. Somewere natural collor somewere painted.
By the way it is not me who is keeping release times back but my boss who 1 - can't provide me spare some time off daily routine to complete the modeling for last 5 rugs(for now) 2 - could not deal with people who sould have fineshed market web page 4-5 months ago...
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#10
This was unexpectedly tricky.
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#11
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#12
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#13
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#14
Actualy this was the first one i made. But now came the time to remake it using all the experiance.
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wow, really nice rugs
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#15 the last one for now.
Now all that is left is adding borders and sorting all files in to separate archives and to prepare she showroom scene.
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Hello Nekrobul
great job, did you apply basic map ceckers and his combinations?
Thx