Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Tanakov on 2016-02-16, 10:23:03
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Hello,
I have experienced odd behavior in Corona.
1. Render Selected Mode - Viewpot Selection
- Render of the object took 5 min
2. 1. Render Selected Mode - Viewpot Selection + Region in VFB
- Render of the same object took 9 sec.
This is quite ground breaking. I have tested it several times, works like a charm.
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Even if you set the region to be the whole view?
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do you have huge render resolution and small render region? In that case it would be expected
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Not huge, but yes the region is small same as the object selected.
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I have checked this. There is something funny going on indeed, but I cannot tell if it's a bug or something expected. I wasn't rendering in huge resolution, but the scene was pretty heavy (lots of proxies outside - trees and grass). I can check this with other scenes.
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yes, this is expected - there is some extra work to discover the pixels that need to be rendered. This is done even for pixels that end up not being rendered
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Would it be possible to make Corona internally do a region around the selected object?
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My question is, will region+slected method result in crashes? Or its a proper way?
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Would it be possible to make Corona internally do a region around the selected object?
yes, some optimization is possible in the future
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Or somehow cache that pixel mask after first pass.
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(internal note: id=257367101)
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Fixed in v6 DB 2020-07-21