Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: dubiella on 2013-06-28, 03:27:16

Title: Network Render - Blink Frame
Post by: dubiella on 2013-06-28, 03:27:16
Hi!
Anyone have a idea why this happening?
I have 4 machine, and just one machine, my workstation render more brighter...
stranger because I had setup this render in my workstation...
but in network render she render brighter.

below the link with render animation...

http://www.dubiella.com/online/corona_erro_refle_.mov (http://www.dubiella.com/online/corona_erro_refle_.mov)

I just used corona's light and One reflect material with glossiness

thanks guys!
Title: Re: Network Render - Blink Frame
Post by: Ludvik Koutny on 2013-06-28, 08:36:49
It could be corona versions mismatching, or some bitmaps are not properly distributed on locations where all of the computers have access.
Title: Re: Network Render - Blink Frame
Post by: Polymax on 2013-06-28, 12:17:32
Here no bug!
Title: Re: Network Render - Blink Frame
Post by: racoonart on 2013-06-28, 13:44:46
Looks like fu**ed up gamma. One (or how many it may have been) machine(s) saves the files with wrong gamma.
Title: Re: Network Render - Blink Frame
Post by: Ondra on 2013-08-01, 03:14:13
my guess is a missing texture or different gamma settings in 3dsmax config. Can you post the scene and individual (wrong) frames?
Title: Re: Network Render - Blink Frame
Post by: Ondra on 2013-09-14, 18:48:40
inactive topic