Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: alieneye on 2012-09-25, 20:00:50
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one gold shader (glossy)
two area lights
planes with emission in Corona and Vray and area lights in Arnold (because it`s faster)
Vray IM+LC 29:34
(https://dl.dropbox.com/u/13722035/comparison/mystery_vray_test.jpg)
Arnold 7:14
(https://dl.dropbox.com/u/13722035/comparison/mystery_arn.jpg)
Corona (path tracing)
~2:30
(https://dl.dropbox.com/u/13722035/comparison/mystery_corona_test_2_30.jpg)
~5:30
(https://dl.dropbox.com/u/13722035/comparison/mystery_corona_test_5_30.jpg)
~9
(https://dl.dropbox.com/u/13722035/comparison/mystery_corona_test_9.jpg)
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And commentary for us too lazy to overlay it in photoshop? :D
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no need to overlay it. :)
vray is too slow and noisy in that scene.
corona and arnold having almost the same rendertimes (4 times faster than vray),
but in arnold i used area lights instead of planes with emission shader (because it is faster)
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can u share scene ? I want to test indigo :)
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heheeh I'll run an iray test - starting to get cold here ;-)
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I've always wanted to see Arnold up against Corona.
If you share the scene I'll test it in Thea :)
It would be interesting to see how that scene is handle in VrayRT.
What sampler did you use for Vray ? DMC or Adaptive ?
cheers
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so... here is new test of vray.
my friend done some tweaking in vray, he is beta tester of vray and he knows more about this render engine, the settings are unobvious for regular artist:
(https://dl.dropbox.com/u/13722035/comparison/vray_oblomov_settings2.jpg)
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Hello,
Would you please share the scene ?
Thanks.
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Anyone still got Brazil? :)
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I'll try and do a fR image also
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brazil is dead
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I'm still using Brazil (even though its no longer developed), and it's pretty fast. I can test it if you're interested.
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old brazil reminds me arnold, brute force was really fast
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Really nice job!
Can you share some info about the gold material?
I'm working on some gold stuff too.
Sorry for my English.
bye!
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good test, but... this scene not good for corona? Mb test (GI only) on scene like "Corona Alpha4 Benchmark scene" with gray material?
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The point of this comparison escapes me.
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I would like to see more comparisons like that. It´s good the set the Corona level beside the other tools, and to open ideas to make improvements on it.
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Great Test would there be any chance of sharing the scene? To try some tests on this environment myself? Thanks
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waste your time rendering so simple scenes
I can confirm without any doubt that Corona renders huge scenes in a fraction of time compared to Vray.
With huge I mean with tons of instances and many polygons geometry.
Let's model a master plan with buildings, streets, cars, vegetation and do the comparison.
regards
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I would be wary of statements comparing speed of one renderer to be a "fraction" of the other one's. That's simply far-stretched (and from my view, even completely wrong)
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Back again...
then whats about Arnold vs Corona?
Seems like Corona is simpler to setup and use but Im not sure about speed.
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And the "Necromancer award" goes to... ;)
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I love those never end posts about engines :D
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I am here to revive them because you love them.
with Arnold part of max 2018 now anyone wants to tell me which is better Arnold vs Corona?
I would say Corona but I am biased and I am not wasting my time on Arnold unless network rendering is free.
plus I heard in interviews that some tasks that are easy as a drink of water in Corona used to need special procedures in Arnold a few years ago.
Mostly I hate Arnold though because the makes kept it for themselves and private for special studios to use for a number of years. The applications that were offered for free at their start are the ones that were propelled forward faster.
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It most definitely is not free. You have to pay extra to network render.
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From what I understand, it's not even a render node licence. You have to pay a complete licence or rent it, even for a node (this is a floating licence ->7.5$ a day x365 = 2740$ / or permanent licence = 1220$). So basically, this is a true sodomy as they removed the only free "capable" render engine in max, aka mental ray. In other words, stay with corona which is an awesome, cheap and well growing render engine and save your bucks.
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That said, and after calming me down a bit 😊, I would be prompt to discuss what makes Arnold a rock solid and full featured render engine with you guys.
First of all, to me, one of the killer feature is the use of the uber alsurface layered shader. This should really be part of corona in a near future. There is a ton of cool stuff here, check that out :
https://www.solidangle.com/research/physically_based_shader_design_in_arnold.pdf