Chaos Corona Forum
General Category => Gallery => Topic started by: samjmason on 2016-01-27, 23:12:52
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hey all! wanted to mention that we used corona for 1/2 of this tv commercial. It's two 30 second spots kind of squeezed together and we used modo for the first half then Corona and 3dsmax for 2nd half (baloons etc.)
making of
http://www.roofstudio.tv/
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My brain is still smoking from a massive amount of awesomeness it just witnessed!
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this is a very amazing ad guys. congratulations to the team!! the concept and animation flow is perfect!!!
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Really great work! Congrats.
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Wow. very nice and beautiful animation and graphics. I have never seen such a amazing commercial ad for car, congratulations to the team.
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Wow. I am impressed. Great visuals and cool ideas. A grat contrast to the very technikal spots for german cars. I like the idea of this toy-ish dreamworld and it's bright Colors.
This one was realy fun to watch! Great Job!
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Yep, congratulations, well done!
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F-ing fantastic!
Would love to get some insider tidbits on what exactly was rendered with Corona... All of the clouds even?
Anyway, amazing job!
- Shawn
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Well done so a lot of work...
but as to the ideas it presents some scary medical associations...
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Wow. Great work !
Is the motion blur 3d rendered with the corona renderer or some other renderer ? Or is it a post process 2d solution ?
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Reminds me of Sonic the Hedgehog :) Scenery, colors, but especially the total speed of it. Very well executed!
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Absolutely great :- ).
Would you do some bigger write-up later on it ? Enjoyed the short Making-of.
And attach some screenshot to this thread so you get thumbnail ! I missed this thread just because of that.
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You mean you used mental ray the built-in renderer for the non Corona bits? Excellent work by the way, it was really fun watching the whole sequence.
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Is the motion blur 3d rendered with the corona renderer or some other renderer ? Or is it a post process 2d solution ?
In the Making of 0:45 to 0:48 shows Motionblur being added. It interests me as well, since we still don't have a motion vector pass.
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Beautiful concept, and very well executed/ awesome!
Mind sharing some technical details like :
How many passes do you set for the animated frames?
Was it a "simple" one light-Gi solution / used HDRI?
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amazing work, how long did the project run for? was it done on a render farm? how long was a frame?