Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: JCdeBlok on 2016-01-12, 00:58:02
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While in interactive mode, applying a 'reset transform' (from utilities panel) on a scaled object results in a geometry mismatch between the viewport and interactive VFB, the latter has wrong scaling.
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Does it go away after you refresh the interactive renderer? (restart vfb)
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yep, an interactive-render restart fixes it. And a 'collapse to edit poly' fixes it without a restart.
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ok, I will look into ways how to fix it
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fixed