Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: artimax.2016 on 2015-12-05, 09:47:05
-
Hi friends ...
How i can make a cartoony shader like this ?
-
with the material editor
-
with the material editor
HA HA HA HA ...
-
It's possible to achieve this look with the help of volumetric scattering and absorbtion. You may want to read through this topic: https://forum.corona-renderer.com/index.php/topic,4756.msg32347.html#msg32347 - lots of useful info there.
-
It's possible to achieve this look with the help of volumetric scattering and absorbtion. You may want to read through this topic: https://forum.corona-renderer.com/index.php/topic,4756.msg32347.html#msg32347 - lots of useful info there.
Thanks ... But i think that falloff or something else used for Reflection & Translucency !?
Your shader looks dusty , unlike the upper shader !!
Upper shader looks as plastic and SSS skin !?!
-
Well, you are free to experiment with a shader as you want. I didn't try to replicate your example, only provided image to show that SSS is there in Corona :]
-
good to know "SSS" is possible in corona.
-
First try ...
But i want that :( :| :\
-
Can you show your render settings? Did you change anything in the devel/experimental rollout...?