Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: peterguthrie on 2015-11-18, 10:12:15

Title: new itoosoft forest beta
Post by: peterguthrie on 2015-11-18, 10:12:15
anyone tried the new edge mode that works with corona yet?

http://forum.itoosoft.com/index.php?topic=3276.0

pg
Title: Re: new itoosoft forest beta
Post by: atelieryork on 2015-11-18, 12:43:04
Wahey. This should be nice. Personally I'm going to wait until it's on a stable release, but I hope someone here can test and report back.
Title: Re: new itoosoft forest beta
Post by: vkiuru on 2015-11-20, 15:29:16
anyone tried the new edge mode that works with corona yet?

http://forum.itoosoft.com/index.php?topic=3276.0

pg

Tried it last night to solve a problem I kept having with slow rendering. The edge mode works nicely. Only downside for me was the preset library locations seem to have reset and I can't for the life of me remember where I've saved the custom presets I made so that's something to keep in mind beforehand, if you're not sure where you've stored them.
Title: Re: new itoosoft forest beta
Post by: maru on 2015-11-20, 15:56:31
Tried it last night to solve a problem I kept having with slow rendering.
So... did it help?
Title: Re: new itoosoft forest beta
Post by: rambambulli on 2015-11-20, 16:10:01
I have a different problem. Something with the new Forest Edge map.
posted it at the Itoo forum:
http://forum.itoosoft.com/index.php?topic=3307.0
They also found the problem and will sove it.
Title: Re: new itoosoft forest beta
Post by: vkiuru on 2015-11-20, 16:12:00
I have a different problem. Something with the new Forest Edge map.
posted it at the Itoo forum:
http://forum.itoosoft.com/index.php?topic=3307.0
They also found the problem and will sove it.

I found a way around this is to load one FPs own presets, copy its material to mat.editor and since the presets have materials set up with Forest_edge in opacity channel, just copy&paste your own materials' maps over the preset materials diffuse etc slots, apply the customized preset material to your own models/forest and it works.. doesn't even take that long to set up in the end. It's still strange that applying the Forest_Edge to your own materials bugs out.

Tried it last night to solve a problem I kept having with slow rendering.
So... did it help?

Not sure yet since the problem comes and goes.. but all good for the time being.