Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Duron on 2015-11-11, 21:35:11
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Hey folks,
i came across a problem which does not allow me alpha masking lights with textures. See below.
The native 3dsmax "Mask" map is apparently not supported by Corona. Same technique i'm using for years with vray - which is working without problems. Is there a workaround or did i've missed something?
Thanks.
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CoronaLightMtl has opacity slot. Assign your mask to it and it will be the same as in Vray.
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Niiiiiice, thanks a lot! Just missed this workaround.
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I don't think it's a workaround. ;)