Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Christa Noel on 2015-11-09, 11:48:41

Title: changing mapping coordinate when texture used as displacement map.
Post by: Christa Noel on 2015-11-09, 11:48:41
Hi guys, the texture i used in diffuse is used in displacement with paste instance. the texture mapping coordinate changed immediately when copied to displacement, but if displacement is cleared, it showed the right result. sorry, my english is not good enough to explain it in details. you can check the video.
i attached the scene which is same with the attached scene in https://forum.corona-renderer.com/index.php/topic,10204.0.html (https://forum.corona-renderer.com/index.php/topic,10204.0.html).
Title: Re: changing mapping coordinate when texture used as displacement map.
Post by: Christa Noel on 2015-11-09, 11:59:05
ah sorry guys, dev.team can delete this thread
i guess i just stupidly post wrong thread, it isn't a bug but it caused by shifted object surface which has white color in displacement map.