Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: 3di on 2015-11-05, 22:31:57

Title: Disabling GI reflection and bump
Post by: 3di on 2015-11-05, 22:31:57
Is there a quick way to disable reflection and bump for the GI pass without assigning a rayswitch to each material individually? 

I have a massive scene and want to try and avoid doing it manually for each material.  I'd like to maintain the diffuse colour/map o each GI bounce though per material.