Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: 3di on 2015-11-05, 22:31:57
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Is there a quick way to disable reflection and bump for the GI pass without assigning a rayswitch to each material individually?
I have a massive scene and want to try and avoid doing it manually for each material. I'd like to maintain the diffuse colour/map o each GI bounce though per material.