Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: Tanakov on 2015-11-02, 11:55:15

Title: CoronaBitmap - Inferior to Regular Bitmap?
Post by: Tanakov on 2015-11-02, 11:55:15
Oh noes!
My problem is simple, although it's more than a minor inconvenience than a problem so far.

Each time there's more than a single texture missing, I need to click on them in "Asset Tracking" or in coronabitmap itself. Second option has some inferior type of behavior as it has "memory" of the last bitmap you clicked. Let's say you need to locate 2-3 textures.

In normal Bitmap each time when you browse each separate map the name displays for the "current" texture used. - Convinient
In Corona Bitmap each time when you browse each separate map the name displayed is the name of the last used texture. - Inconvinient as you need to type or copy the name manualy.
Title: Re: CoronaBitmap - Inferior to Regular Bitmap?
Post by: maru on 2015-11-05, 15:05:14
I think we will need better explanations. Does it only concern the asset tracker window?
Title: Re: CoronaBitmap - Inferior to Regular Bitmap?
Post by: Ondra on 2016-04-12, 14:20:35
I do not understand the request. Can you reformulate it? I will reopen it if you do, right now I am moving this to resolved as part of "spring cleaning"