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Messages - mrsacan

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61
Is this could be about license? I just checked license server, it says "No licenses available". I will contact with someone from the office about this, then try again.

62
[Max] I need help! / After Installing Corona 8, I get errors
« on: 2022-04-13, 22:59:27 »
Hello,
I installed latest version (8), now I get errors, I attached some screenshots :

Edit : I think I should also add, this is on a Windows 7 pc.

63
Work in Progress/Tests / mrsacan W.I.P. shots
« on: 2022-03-29, 14:35:51 »
This will be my main thread for "not finished yet but I think it's gonna be good" projects.

64
Without a plan it's hard to understand, I will share it when I finished hopefully.

65
Gallery / 3D Viz Samples based on movies
« on: 2022-02-23, 12:33:22 »
I want to build a new porfolio, and I wanted to make it interesting. Started with recreating some places from sci-fi movies, hopefully I will continue.
I'm not trying to achieve exact same scene (perfectness) though, I usually do these in a single session.


66
Gallery / Sky Bar
« on: 2021-12-19, 12:09:16 »
A Personal Project, quite simple actually, it's more about the design.


67
I don't think this resolved.. but ok.

68
[Max] Bug Reporting / Re: Refraction Problem
« on: 2017-11-13, 15:15:28 »
glasses literally floating in the air right now (not touching anything), I still get stains.

I tried your hints, stains got smaller but they're still exists.

69
[Max] Bug Reporting / Re: Refraction Problem
« on: 2017-11-10, 08:13:59 »
I'm having trouble to recreate the problem in a new scene. working on it though.

besides, it even varies in the same scene, same camera. could be based on model itself (imported .skp)

70
[Max] Bug Reporting / Re: Refraction Problem
« on: 2017-11-02, 12:24:33 »
I can't send the scene unfortunately (confidentiality issues),
I'll try to recreate the problem in a new scene.

71
[Max] Bug Reporting / Refraction Problem
« on: 2017-11-02, 10:41:22 »
Hello,

After I installed 1.7, I encountered something new.

I have a frosted glass behind (refraction level 0,9 glossiness 0,2)

I have an another glass at foreground (all glass models are mesh btw, not planes)
If I use a glass material with thin(no refraction) selected I get a correct result.
If I use a glass material without selecting thin(no refraction) I get a messy result.

Correct me If I miss anything, but I think this is a bug.

72
[Max] Feature Requests / Re: The most wanted feature?
« on: 2017-07-24, 13:55:13 »
I googled before replying this thread, didn't able to find any news about dispersion, but dispersion thread shows up as a resolved request.
So I was wondering is it solved/added?

73
@rawalanche

i didn't think it was a bug, I posted this to "general discussion" just because of my curiosity, but some of you moved this into "bug" / "i need help" category

¯\_(ツ)_/¯

74
corona 1.5 hotfix 2

attached some samples with variations

exr may be brighter than coronasky, I really don't know how to measure without rendering one by one

75
[Max] I need help! / Translucent object and its reflection
« on: 2016-11-17, 13:17:10 »
Hi,

So as you can see in image, I used translucent material for curtain. I have an exr (no model outside) for environment, I used coronasky for direct visibility (environment override).
What I don't understand is, why curtains reflection is much brighter than actual sky?

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