Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Frood on 2019-01-21, 18:59:43
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To reproduce:
- fresh scene
- create your trusty teapot
- set scene environment to "Use Corona" and white (any environment will do)
- create a CShading_LightSelect element with "Include Environment Light" ticked
- start (undocked) IR
- switch to that CShading_LightSelect element
- move around
-> element gets brighter with every movement.
Good Luck
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Confirmed - for me, actually also with the 3ds Max color set to white; with another CoronaLight in the scene; with a LightMix created automatically too.
Also happens if you move an object in the scene rather than the camera. And does affect the final LightMix, not just the Environment LightSelect. Internal = 310498933
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Hi,
I can confirm this also, I have logged it into our system.
We will try to look into it further as soon as we can.
Thanks,
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This should be fixed in the latest Corona 4 daily (see mention of it in https://forum.corona-renderer.com/index.php?topic=22529.msg142263#msg142263) - it is fixed in my test, can you confirm it is fixed for you also? Thanks!
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Confirming fix, works.
Good Luck
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Awesome, thanks!