Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: fraymond3d on 2017-04-07, 21:23:52
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Hi everyone,
I'am posting here something that I've noticed quite long time ago and never get rid of it. I use a Rayswitch material for background and just keep the global illumination slot empty to dont affect my image. At this stage, it create a bad shadow shape on the floor (see image). Iam Using HDRI Lighting (PGskies_0907)... And same if I use a corona sun.
See images here:
https://www.dropbox.com/s/0o7apxue2811e28/Corona_HDRI_PGSkies0907.JPG?dl=0
https://www.dropbox.com/s/3x8y4jt42l5zw64/Corona_sun.JPG?dl=0
https://www.dropbox.com/s/twevhtuta7gwxug/Corona_sun_no_Diffuse.JPG?dl=0
Anybody already had this kind of problem?
Thanks in advance!
Frank Raymond
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Hi, I had this problem with textures from CG textures, the wood textures to use with floorgenerator. Don't know why though. Also some times happened the same when using color correction node. Check with a different texture if you get the same result or if you are using a cc node.
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Thanks! I will try it;)
Appreciated
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Yes the problem is exist.
Here
https://forum.corona-renderer.com/index.php/topic,13860.0.html
And here
https://forum.corona-renderer.com/index.php/topic,14618.0.html
And here's the official answer from Ondra about the problem
https://forum.corona-renderer.com/index.php/topic,14122.msg92048.html#new
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Sad to hear that there is no fix to this issue...... :S hope in next version we will get it!
Thanks to you guys anyway.
Sincerly,
Frank Raymond