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Messages - Juraj

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4486
Work in Progress/Tests / Re: Juraj's WIPS/Theory/Questions
« on: 2014-01-05, 20:43:51 »
He-he Juraj. I was sure that mirroring of textures is not your method. But I'm just jealous.

Looks too cool for commercial project.

I didn't mapped that :- D I would make sure it's not that obvious heh.
But yeah, mirroring is pretty much necessary when the sample is too small in physical scope.

It's not commercial though ! This is Veronika's small school project. I won't be able to post any commercial stuff for quite some time.

4487
Work in Progress/Tests / Re: Juraj's WIPS/Theory/Questions
« on: 2014-01-05, 18:47:10 »
I am having pretty miserable time. 2 years using Vray day by day, thinking I know it all and it's now that it's failing me in very complicated (GI...) scene. I swear, this might be last time I use it with those goddamn splotches and whatnot, just can't afford brute force in interior animation and the IR behaves so idiotically randomly and ugly. Wonder if the 3.0 is so miracolously faster in BF but doubt it. I desperately need to finish this and earn my whole-year rest.

In meantime, Veronika had much more enjoyable experience with Corona with her project. We hit render button, and next day got nice pictures. And maybe if she had time to setup the spotlights differently than actually having emissive material on small part in bulb (the crazy way...) it could probably render even fast. Outside of DOF, that had to be "enhanced" in PS with some quick masking = )

This year's gonna be full Corona for us, for everything, not only stills. I am pretty sure we're gonna have great time.


4488
You have lot of time :- ) Interesting the RedShift. The blurry BF/Importons looks just fine for animation.
I like this type of comparison, no matter if they're fair or not. It's just interesting to watch. I wouldn't mind Kray, Maxwell 3, Thea, a whatnot to see as well.

4489
[Max] General Discussion / Re: Noise in shadows
« on: 2013-12-19, 04:24:24 »
HDCache bad working on crop or region. You need test it in "view' mode

Really ? Is this some bug or something ? Because I wondered why the "crop" renders sometimes shut down my 3dsMax during HD or before, but never anytime else.

4490
Work in Progress/Tests / Re: Juraj's WIPS/Theory/Questions
« on: 2013-12-15, 22:58:17 »
Hello Juraj

Awesome stuff is going in this thread !

Wanted to ask you, how often if at all you use Render Elements in post production process (particularly ID based adjustments).

Thank you.

Outside of Z-depth, almost never. ID-Based, never.

4491
Thank's Talcik!!!!!!

Just a sidenote, in Czech/Slovak culture it is considered very rude to address somebody only by their last name. ;)

:- D this is funny though, because I am quite used to it from school (elementary to college). On other hand, adressing my clients only by first name, is something extremely relieving for me, I am so much more relaxed (relative in absolute measures) person in english and I consider almost all the conversations to be more lighthearted than in slovak.

4492
Nice, thanks for test Roland !

4493
you just have to find the right spot to click on. Eheh. Thanks!

That's very odd, to me it works on every bit of it (Chrome/IE10). What browser do you have ? And how exactly does it exhibit ?

Thanks for feedback, and you're welcome :- )

4494
[Archive] Alpha Builds / Re: Corona Alpha v5 released!
« on: 2013-12-09, 23:39:14 »
I have a strange feeling that many people here are just trolling or have a rly big problem with understanding more than two words in english :D:D

I think people just became too lazy to read (god forbids making their own research). Also extremely selfish (halp me plz right now, right now!!).

4495
just downloaded, opened corona version and hit render and all looks fine to me, thanks!

I'm thinking about doing the same thing with a HDR sky, what made you choose mega.nz? more bandwidth than dropbox?

I don't even know :- ) I had dropbox which I forgot to use some time ago.. I think my brother(tech geek) just told me to give a try. On second thought,
I think I will switch to direct download, since I don't want the separate link to go around outside of the website.

PS: 90perc. done with your tips = ) I know it shameful overtime..but everything outside of work is done in ridicuously random order...

4496
Work in Progress/Tests / Re: Juraj's WIPS/Theory/Questions
« on: 2013-12-09, 22:33:15 »
I've uploaded some free 3D models on our site, and plan to update it more frequently !

http://forum.corona-renderer.com/index.php/topic,2201.msg16382.html#new






4497
Free models created by us. They are free to use commercially, no credit required (although appreciated)
Hope you’ll find good use to them.

All of these are in Corona render engine, but some also offer Vray version, but for future I won’t be offering it since I work only with Corona for more than 2 years now so we don’t use it anymore.
FBX or .OBJ is always attached for other engines but you have to create your own materials with attached textures.

http://talcikdemovicova.com/free-3d-models-from-us/














4498
Work in Progress/Tests / Re: Juraj's WIPS/Theory/Questions
« on: 2013-12-07, 15:08:08 »
Hi Juraj, I want to ask you if you are going to upload next tutorials from STU. I am newbie in 3ds max and it's very helpful.  Thank u :)

Hi asker, we had third lesson just yesterday, which was first when I spoke about cameras, composition, lighting. I think I'll speak directly in english and make the 4th video tomorrow,
as well give Peter Guthrie those long promised tips article. We just live in parallel time existence :- ) So it's not about uploading, but, making it.

4499
Work in Progress/Tests / Re: Juraj's WIPS/Theory/Questions
« on: 2013-12-06, 18:37:20 »
In Corona you can also use one HDR map for environment lighting and another (for example slightly darker) for background.

I have this override setup at few shots, but most of the time I avoid it, as I like to have the opportunity to keep it untouched if it looks fine. Quick alpha correction in PS is faster and most efficient solution (and it also seem avoiding "fakes" can yield some benefits in Corona for now)

4500
Work in Progress/Tests / Re: Juraj's WIPS/Theory/Questions
« on: 2013-12-06, 17:11:56 »
Hy Juraj, Apreciate your works, very inspired.
 But I have few questions about Corona.
I'm new to Corona as well to 3dsmax (went from a C4D enviroment). Tell me how u make the hdri to be seen from inside. I working on a scene where I use an PG hdri to light the scene, but when I look tru the windows it see burn out, I mean it's ok on the inside lighting, but I want to see the outside too. In vray, I often use a sphere with an hdri material aplied and use an compositing tag to uit to not use his gi and shadows, but that the vray works. tryng to see a tutorial on the web but didn't find anything usefull. And see in your last work that u managed to do what I want. Probably is an dumb question, but better asq before make mistake. and for exterior? it work hdri's to make lighting, or its better cun and sky?
Thanks in advice!
Claudiu
P.S. hdri aplied in the enviroment in the corona settings.
 Apologies for my gramatical mistakes language.

It's partly because I tone-map the environment a slightly more than the inside in Photoshop using alpha mask ;- ) But I say, it;s only partly and not done for all pictures. It's something around 1EV more darker in the end, still subtle and containing the burn (which is correct and photorealistic) The reason also why burn is so minimal here because the windows are so large and many, and the interior has only bright materials, making very little difference in luminance levels between indoor and outdoor, it's not possible to have this in space with smaller windows.
It's very specific for this example of architecture, it won't apply globally to all situations.

Vray works the same way, the sphere is very wrong aproach there as well, you can just create two domelight or one domelight, and one override,etc.. but not create lightmaterial on sphere. It's not 1999 :- ) As keymaster would mention, it's much harder to sample.

The most correct way to go around this is in post-production, again, just like in photography.

I use HDRi if I can get the benefits of it, like reflections, environment,etc..so it makes sense to use it almost for all exteriors. There is almost no disandvantage to HDRi, in Corona it seems to sample equally fast compared to Sun. (this is definitely not true for IBL lighting in Vray if it also contributes to GI, domelight is just...weird concept)

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