hi there together :)
first off - awesome there is already a cr3 daily build !!
-> question - is it in the actual state of the product possible to have displacement with texture mapping a and on top a meterial with texture mapping b on the same object!?
i know c4d has its was of doing things but at the very moment i cant figure it out....
> in the cr2 beta 2 it was possible to "stack" 3 material tags on a object - from left to right - displacement with mapping a , a normal material with mapping b, and an totally opaque material wich mapping a again....
so the displacement is taken from the leftmost tag, the material on top give the look and the displacment from first material takes texture mapping from third materiall..
i know its a weired little hack but in the acutal beta 3 it does not work any more :)
instead, what does work is the projection shader but this one is a beast to setup as there is no visual feedback for the mapping, at least not out of the box ...
any other ideas?
muchas gracias
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c4d r20+r21 | sketchup | vectorworks
working alone, with my girlfriend, in cooperation and with freelancers for our own projects and for externals