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Attachments - burnin
Filename
|
Downloads
|
Message
|
Posted
|
proc4DnoiseTest_a41.7z |
359 |
[test] C4D procedural noise shaders |
2015-11-18, 20:10:28 |
noisetest_B2.7z |
363 |
[test] C4D procedural noise shaders |
2015-11-18, 20:10:28 |
Chocofur_Corona_scene_2016oct19_clay.jpg |
766 |
[solved] blender exporter & an older scene |
2016-10-20, 01:46:16 |
chocofurCorona2016Oct.jpg |
765 |
Re: [bug] blender exporter & an older scene - material bug? |
2016-10-24, 03:43:37 |
crn_zdepth_multipass.jpg |
349 |
Re: zdepth for 360tour |
2021-03-08, 16:17:07 |
bbb.jpg |
119 |
Re: Yet another critical problem with bump mapping |
2022-12-12, 17:54:28 |
Volume Water.jpg |
160 |
Re: Wrong caustic and rendertime |
2021-08-04, 14:47:29 |
Clear Water 2cm Light.jpg |
157 |
Re: Wrong caustic and rendertime |
2021-08-04, 14:47:29 |
Clear Water0000.jpg |
164 |
Re: Wrong caustic and rendertime |
2021-08-04, 14:47:29 |
CoronaShaders.jpg |
628 |
Re: Why we can't add some texture or gradient to Corona light in C4D? |
2020-08-05, 21:51:55 |
Area Lights w Gel.jpg |
250 |
Re: Why we can't add some texture or gradient to Corona light in C4D? |
2022-04-30, 02:38:05 |
PlastoMetal.jpg |
1326 |
Re: Why Is the New PBR Better? |
2021-01-05, 14:55:46 |
SatelindaWon'tGo.jpg |
305 |
Re: Why does Corona Sky horizon look so bad? |
2022-06-07, 11:59:11 |
Tinted PRGSky.jpg |
291 |
Re: Why does Corona Sky horizon look so bad? |
2022-05-20, 03:22:40 |
b-cam_Flip-scale.gif |
110 |
Re: VFB flip image horizontal |
2022-08-24, 23:54:23 |