I've asked here because it's nowhere to be found anywhere else and I was hoping to get some insight from some of the devs how you achieved this.
How did you get the exclusionListDlg() dialog populated with the renderers.current.overrideMtl_exclude array? See attached to where I'm referring.
My code for adding to the renderers.current.overrideMtl_exclude array:
matOverrideExcludeList = exclusionListDlg()
for i in matOverrideExcludeList do appendifunique renderers.current.overrideMtl_exclude i
I was looking to see how you managed to populate it (No where in MXS help does it state this)
My blind attempt:
exclusionListDlg().items = #(1,2,3)