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Messages - MgVrN

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1
General CG Discussion / Re: Bump map to Normal map
« on: 2016-08-24, 20:31:36 »
bump maps dont work with ue4. need a perfect reflector which uses math calculations,  gray scale info to rgb ( vector ) info.

2
General CG Discussion / Bump map to Normal map
« on: 2016-08-24, 19:42:41 »
is there a way to convert bump map to normal map?

3
Cant wait for this beautiful feature....

4
General CG Discussion / similar real-displacement-textures
« on: 2016-08-08, 21:59:34 »
we all know about rdt's amazing texture packs. i want to know if there are any other texture packs like rdt.

http://real-displacement-textures.com/

5
[Max] Resolved Feature Requests / Re: Lets Talk About Clouds
« on: 2016-07-24, 15:27:34 »
Yes. but a plug-in to do this for us.

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[Max] Resolved Feature Requests / Lets Talk About Clouds
« on: 2016-07-24, 09:49:11 »
Hello my sweet dudes. i found a plug-in for maya which creates volumetric clouds. Such a powerful feature is not it? is there any chance to corona devs prepare something like this?

http://elementacular.alexandra.dk/

7
i think corona to ue4 material converter would be sweet

8
[Max] General Discussion / Re: Cameras
« on: 2016-05-26, 15:08:09 »
i mean the result will be same with same settings or there are always some differences that you cant change?

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[Max] General Discussion / Re: Cameras
« on: 2016-05-26, 12:05:27 »
why there is no answer :D i really want to know if there is difference between camera types

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[Max] General Discussion / Cameras
« on: 2016-05-25, 19:25:58 »
any difference between standart cameras ( phy, target and free ) in corona 1.4 ?

11
Makes sense especially as it is probably not that common. I've just sat for 4 hours selecting and converting my Corona Mats to Standard. Even if it's just the simples like Diffuse / Bump / Reflection.

It would be such a win to have a button to take 4 hours off my evening.

How do we go about doing this :)

Start with a bunch of flowers and a ton of gratitude...

would be awesome for game dev.

12
[Max] General Discussion / Re: Max Plugin vs StandALone
« on: 2016-05-06, 10:22:22 »
what is standalone good for? i really want to know this

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[Max] General Discussion / Max Plugin vs StandALone
« on: 2016-05-06, 09:53:31 »
What is difference between these guys? i mean speed or what. Why should we use standalone also why developers wasting time with standalone? Can you explane me

14
[Max] General Discussion / Re: Converter
« on: 2016-04-30, 21:12:03 »
here is the entire scene without convertion.

https://drive.google.com/open?id=0B_OHxcSgm8kUN2dBUHBVSFdaRTA

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[Max] General Discussion / Re: Converter
« on: 2016-04-30, 18:04:14 »
scene rendered with vray 3.20 and corona 1.3 after converted with converter 1.26. rest settings are exactly same. there is huge defferences between to renders as you can see. is that best shot of converter or something wronge with my converter settings?

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