Author Topic: Neoclassic office building  (Read 12646 times)

2013-12-13, 12:45:30
Reply #15

kahein

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thanks
did you put your hdri in an bitmap file or in vray hdri ?
Asus Z10PE-D16 WS / Dual Xeon E5-2690 v4 @ 2.60GHz / RAM 64 Go - GTX 970
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2013-12-13, 13:32:29
Reply #16

fobus

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Just as simple bitmap. I don't like VRay HDRI map.

2013-12-13, 15:09:13
Reply #17

yagi

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the 1st and 4th images are photos u cheat...lol. how can u achieve distinct shadows with hdri in corona? any particular workflow to follow? ...anyone
 

2013-12-13, 15:11:30
Reply #18

kahein

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did you touch the output parameter of the bitmap or you leave all the map to default setting ?
if yes i wil impressed by the simplicity, really
Asus Z10PE-D16 WS / Dual Xeon E5-2690 v4 @ 2.60GHz / RAM 64 Go - GTX 970
Win 10 / Max 2017 / Corona 1.4

2013-12-13, 16:05:31
Reply #19

fobus

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how can u achieve distinct shadows with hdri in corona?

You need to use proper HDRi to archive it. If your HDRi have poit light sources and enough resolution You will have it.

did you touch the output parameter of the bitmap or you leave all the map to default setting ?
if yes i wil impressed by the simplicity, really

Output is 1.0 by default. I just played with Exposure comp (1.5). Just as simple as is.

2013-12-14, 06:46:04
Reply #20

fobus

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2013-12-14, 11:03:11
Reply #21

Ludvik Koutny

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Wow, you are on fire :) These are awesome! :)

2013-12-15, 19:55:37
Reply #22

Elviz

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Very nice, realistic lighting :)
Elviz - 3D Visual Arts
www.elviz.co.il
elirender@gmail.com

2014-02-10, 12:18:01
Reply #23

fobus

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Some people asking me about materials of tree leafs and grass. I just made few screenshots of them: